Mods for GTA San Andreas 1st person. First person view v3.0 (by BoPoH)

First person view v2.0 (by BoPoH)

07.06.2013, 23:26

Description



This modification will allow you to completely immerse yourself in the world of GTA!
It will allow you to see GTA San Andreas and its capabilities from a new perspective - from the first person.

The modification supports most animation mods, for example, parkour mods.


What's new



- Added the ability to look back in cars and motorcycles/bicycles.
- Added smooth transition camera between a rigid camera mount and a loose camera mount to the head.
- Added the ability to rotate the camera when skydiving or hanging from a wall.
- The sight has been moved to the center of the screen, the problem with shooting accuracy has been fixed: now shooting from the first person is almost perfect (with the exception of a couple of bugs).
- The camera now tilts with the head when turning on a motorcycle, bicycle, etc.
- Fixed a bug where you could see right through your head when running down a mountain.
- Improved compatibility with some mods (for example turret.cs).
- Improved algorithm for rotating the head with the camera.
- Made several minor fixes.

Installation



During installation, you only need to specify the path to the folder with GTA SA and wait for the installation to complete.
Availability of CLEO 4 Necessarily!
Also prerequisite is the game version - only 1.0.

Control



First Person mode is now available as one of the main camera modes. Click the change view button (V by default) and you will switch to first person mode. You can exit this mode in the same way.




The author of the modification is BoPoH.
Co-author is DK22Pac.
I also express my deep gratitude to DK22Pac and Den_Spb for their help in parsing memory addresses and some algorithms, as well as for help with scripting.




Something about SA-MP:The mod is fully compatible with SAMP, but some bugs may occur (the camera looks who knows where when performing actions in which you cannot rotate the camera). If there are any, write down/headmovein the chat. This will turn off the SA-MP's built-in head spinner. To return the samp's head rotation, simply type this command again.

PS. If you decide to delete the mod, delete first_person.cs from the CLEO folder.
PS2. Sorry for the deposit, but I don’t want to upload to Liberty - it throws an error. Download from the mirror, if you failed, download from the deposit)

This modification will allow you to completely immerse yourself in the world of GTA!
You will be able to see GTA San Andreas and its capabilities from a new perspective - from the first person.
The modification supports most animation mods, for example, parkour mods.

Changes in this version (v3.0)

Removed dependence on CLEO: the mod is no longer a CLEO script - it is now a plugin
- Added support for versions v1.1 and v3.0 (Steam)
- Now the first person view in the car replaces the standard bumper view
- Fixed disappearance of mission markers
- Removed camera tilt when turning on bikes
- The viewing angle in the car has been expanded, now you can rotate the camera 180 degrees in both directions
- Fixed disappearance of peds that are close to the player
- Fixed problem with flickering shadows
- Fixed a crash due to the lack of fs.asi
- Added support for cutscenes - when playing cutscenes, the first-person view is turned off, and when finished it turns on again
- Added support for scripted cameras - first-person view is disabled when using them, and then enabled again
- Fixed poses in the car when turning the camera back
- Fixed the inability to zoom in on the camera when using a sniper rifle and camera
- Fixed camera direction reset when leaving the car and when entering the car
- Added the ability to rotate the camera left, right and back in the car using standard game keys Q and E
- Added the ability to look back on foot
- Improved camera positioning
- Fixed a bug with the invisibility of particle effects through the player's car windows
- Added the ability to move backwards and sideways
- Made a lot of minor fixes
- Added a settings menu that contains the following options:
- Camera offset relative to the head on foot (saved separately for each skin)
- Camera offset relative to the head in the car (saved separately for each type of car)
- Angle of View (FOV)
- Ability to customize Near Plane (cutting nearby polygons)
- Enable/disable rotation of the player along with the camera
- Turn on/off camera rotation in the car when you press Q or E

Installation

Unzip the contents of the archive into the game folder. Confirm replacing files if necessary.
The modification works with game versions 1.0, 1.1 and 3.0.
For proper operation modification requires ASI Loader (included with the mod)

Attention!
If you are installing a mod over an older version, be sure to delete first-person.cs from the CLEO folder.

Control

To enable first-person view, you need to press the view switch key several times (V by default).
You can turn it off in the same way.
To open the settings menu, you must press the key combination Alt+B. To remove the menu, press the same key combination.

Acknowledgments

DK22Pac and DenSpb for help in creating the modification
- Festo for the logo
- Aleksey_Move for testing the mod and creating a video presentation

Description

This modification will allow you to completely immerse yourself in the world of GTA!
You will be able to see GTA San Andreas and its capabilities from a new perspective - from the first person.
The modification supports most animation mods, for example, parkour mods.

Changes in this version (v3.0)

- Dependency on CLEO has been removed: the mod is no longer a CLEO script - it is now a plugin
- Added support for versions v1.1 and v3.0 (Steam)
- Now the first person view in the car replaces the standard bumper view
- Fixed disappearance of mission markers
- Removed camera tilt when turning on bikes
- The viewing angle in the car has been expanded, now you can rotate the camera 180 degrees in both directions
- Fixed disappearance of peds that are close to the player
- Fixed problem with flickering shadows
- Fixed a crash due to the lack of fs.asi
- Added support for cutscenes - when playing cutscenes, the first-person view is turned off, and when finished it turns on again
- Added support for scripted cameras - first-person view is disabled when using them, and then enabled again
- Fixed poses in the car when turning the camera back
- Fixed the inability to zoom in on the camera when using a sniper rifle and camera
- Fixed camera direction reset when leaving the car and when entering the car
- Added the ability to rotate the camera left, right and back in the car using standard game keys Q and E
- Added the ability to look back on foot
- Improved camera positioning
- Fixed a bug with the invisibility of particle effects through the player's car windows
- Added the ability to move backwards and sideways
- Made a lot of minor fixes
- Added a settings menu that contains the following options:
- Camera offset relative to the head on foot (saved separately for each skin)
- Camera offset relative to the head in the car (saved separately for each type of car)
- Angle of View (FOV)
- Ability to customize Near Plane (cutting nearby polygons)
- Enable/disable rotation of the player along with the camera
- Turn on/off camera rotation in the car when you press Q or E

Installation

Unzip the contents of the archive into the game folder. Confirm replacing files if necessary.
The modification works with game versions 1.0, 1.1 and 3.0.
For the modification to work correctly, an ASI Loader is required (included with the mod)

Attention!
If you are installing a mod over an older version, be sure to delete first-person.cs from the CLEO folder.

Control

To enable first-person view, you need to press the view switch key several times (V by default).
You can turn it off in the same way.
To open the settings menu, you must press the key combination Alt+B. To remove the menu, press the same key combination.

Acknowledgments

DK22Pac and DenSpb for help in creating the modification
- Festo for the logo
- Aleksey_Move for testing the mod and creating a video presentation

Description

This modification will allow you to completely immerse yourself in the world of GTA!
You will be able to see GTA San Andreas and its capabilities from a new perspective - from the first person.
The modification supports most animation mods, for example, parkour mods.

Changes in this version (v3.0)

- Dependency on CLEO has been removed: the mod is no longer a CLEO script - it is now a plugin
- Added support for versions v1.1 and v3.0 (Steam)
- Now the first person view in the car replaces the standard bumper view
- Fixed disappearance of mission markers
- Removed camera tilt when turning on bikes
- The viewing angle in the car has been expanded, now you can rotate the camera 180 degrees in both directions
- Fixed disappearance of peds that are close to the player
- Fixed problem with flickering shadows
- Fixed a crash due to the lack of fs.asi
- Added support for cutscenes - when playing cutscenes, the first-person view is turned off, and when finished it turns on again
- Added support for scripted cameras - first-person view is disabled when using them, and then enabled again
- Fixed poses in the car when turning the camera back
- Fixed the inability to zoom in on the camera when using a sniper rifle and camera
- Fixed camera direction reset when leaving the car and when entering the car
- Added the ability to rotate the camera left, right and back in the car using standard game keys Q and E
- Added the ability to look back on foot
- Improved camera positioning
- Fixed a bug with the invisibility of particle effects through the player's car windows
- Added the ability to move backwards and sideways
- Made a lot of minor fixes
- Added a settings menu that contains the following options:
- Camera offset relative to the head on foot (saved separately for each skin)
- Camera offset relative to the head in the car (saved separately for each type of car)
- Angle of View (FOV)
- Ability to customize Near Plane (cutting nearby polygons)
- Enable/disable rotation of the player along with the camera
- Turn on/off camera rotation in the car when you press Q or E

Installation

Unzip the contents of the archive into the game folder. Confirm replacing files if necessary.
The modification works with game versions 1.0, 1.1 and 3.0.
For the modification to work correctly, an ASI Loader is required (included with the mod)

Attention!
If you are installing a mod over an older version, be sure to delete first-person.cs from the CLEO folder.

Control

To enable first-person view, you need to press the view switch key several times (V by default).
You can turn it off in the same way.
To open the settings menu, you must press the key combination Alt+B. To remove the menu, press the same key combination.

Acknowledgments

DK22Pac and DenSpb for help in creating the modification
- Festo for the logo
- Aleksey_Move for testing the mod and creating a video presentation



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